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If you are into noise, glitch, sound design, or chaos, Bizmuth is a great tool for you on stage and in the studio.
The module has three identical switches with three IO Jacks each: A, B and C. All operate according to the same four step connection sequence: A B C, A-B C, A-B-C, A B-C, and so on. A dash (-) indicates a connection
As you turn a knob, the connection sequence of the corresponding switch advances and new connections appear between the three IO jacks. The connection sequence repeats 24 times in one full 360 revolution. That means you have a different patch every 3.75 degrees. Tight! In the graphic on the right you can see the connection sequence in quarter resolution for clarity.
All jacks are bi-directional, which means you can use them as inputs and outputs as well. For example, you can route a signal from the B IO jack to A, A and C, or just C, just like you can route two signals from A and/or C to B. Here you can see a simplified graphic from the switch sequence. In the actual sequence there are four times as many switch positions.
Bizmuth has three preexisting connections also known as normalisations, which help you to realize more complex routing and to generate gates. All B IO jacks are normalised from top to bottom, and if a 16 pin power connector is plugged in, 5V is normalised to the top switches B IO jack. The actual gate out voltage is 4.8V
That means, that as long as you don’t plug a cable in a B IO jack, it will be connected to the B IO jack abowe, or 5V if it’s the top one. Try leaving all B IOs empty and patch any A or C IO to a gate or trigger input! Turn the knob of the switch and notice the gates! A total of 6 gates can be generated if you use all A andC IOs.